Development of a 2D Car Simulation Game
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Abstract
This project is also a simple 2D car racing game developed using Java Swing. The player controls a car with keyboard keys to avoid other cars and collectibles. There are different levels of this game, and as it goes on, they become faster and more difficult. On collecting enough coins, the player moves to the next level. If the car crashes into another car, the game shows a game-over screen and restarts. It shows concepts of game development like animation, collision detection, level progression and user interaction in Java
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